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+<?xml version='1.0'?>
+<!DOCTYPE sconsdoc [
+ <!ENTITY % scons SYSTEM "../scons.mod">
+ %scons;
+
+ <!ENTITY % builders-mod SYSTEM "../generated/builders.mod">
+ %builders-mod;
+ <!ENTITY % functions-mod SYSTEM "../generated/functions.mod">
+ %functions-mod;
+ <!ENTITY % tools-mod SYSTEM "../generated/tools.mod">
+ %tools-mod;
+ <!ENTITY % variables-mod SYSTEM "../generated/variables.mod">
+ %variables-mod;
+
+]>
+
+<chapter id="chap-add-method"
+ xmlns="http://www.scons.org/dbxsd/v1.0"
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xsi:schemaLocation="http://www.scons.org/dbxsd/v1.0 http://www.scons.org/dbxsd/v1.0/scons.xsd">
+<title>Pseudo-Builders: the AddMethod function</title>
+
+<!--
+
+ Copyright (c) 2001 - 2014 The SCons Foundation
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <para>
+
+ The &AddMethod; function is used to add a method
+ to an environment. It's typically used to add a "pseudo-builder,"
+ a function that looks like a &Builder; but
+ wraps up calls to multiple other &Builder;s
+ or otherwise processes its arguments
+ before calling one or more &Builder;s.
+ In the following example,
+ we want to install the program into the standard
+ <filename>/usr/bin</filename> directory hierarchy,
+ but also copy it into a local <filename>install/bin</filename>
+ directory from which a package might be built:
+
+ </para>
+
+ <scons_example name="addmethod_ex1">
+ <file name="SConstruct" printme="1">
+def install_in_bin_dirs(env, source):
+ """Install source in both bin dirs"""
+ i1 = env.Install("$BIN", source)
+ i2 = env.Install("$LOCALBIN", source)
+ return [i1[0], i2[0]] # Return a list, like a normal builder
+env = Environment(BIN='__ROOT__/usr/bin', LOCALBIN='#install/bin')
+env.AddMethod(install_in_bin_dirs, "InstallInBinDirs")
+env.InstallInBinDirs(Program('hello.c')) # installs hello in both bin dirs
+ </file>
+ <file name="hello.c">
+int main() { printf("Hello, world!\n"); }
+ </file>
+ </scons_example>
+
+ <para>
+ This produces the following:
+ </para>
+
+ <scons_output example="addmethod_ex1" suffix="1">
+ <scons_output_command>scons -Q /</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ As mentioned, a pseudo-builder also provides more flexibility
+ in parsing arguments than you can get with a &Builder;.
+ The next example shows a pseudo-builder with a
+ named argument that modifies the filename, and a separate argument
+ for the resource file (rather than having the builder figure it out
+ by file extension). This example also demonstrates using the global
+ &AddMethod; function to add a method to the global Environment class,
+ so it will be used in all subsequently created environments.
+
+ </para>
+
+ <scons_example name="addmethod_ex2">
+ <file name="SConstruct" printme="1">
+def BuildTestProg(env, testfile, resourcefile, testdir="tests"):
+ """Build the test program;
+ prepends "test_" to src and target,
+ and puts target into testdir."""
+ srcfile = "test_%s.c" % testfile
+ target = "%s/test_%s" % (testdir, testfile)
+ if env['PLATFORM'] == 'win32':
+ resfile = env.RES(resourcefile)
+ p = env.Program(target, [srcfile, resfile])
+ else:
+ p = env.Program(target, srcfile)
+ return p
+AddMethod(Environment, BuildTestProg)
+
+env = Environment()
+env.BuildTestProg('stuff', resourcefile='res.rc')
+ </file>
+ <file name="test_stuff.c">
+int main() { printf("Hello, world!\n"); }
+ </file>
+ <file name="res.rc">
+res.rc
+ </file>
+ </scons_example>
+
+ <para>
+ This produces the following on Linux:
+ </para>
+
+ <scons_output example="addmethod_ex2" suffix="1">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+ And the following on Windows:
+ </para>
+
+ <scons_output example="addmethod_ex2" os="win32" suffix="2">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+ Using &AddMethod; is better than just adding an instance method
+ to a &consenv; because it gets called as a proper method,
+ and because &AddMethod; provides for copying the method
+ to any clones of the &consenv; instance.
+ </para>
+
+</chapter>